Pablo Bauszat, Martin Eisemann, Elmar Eisemann, Marcus Magnor

General and Robust Error Estimation and Reconstruction for Monte Carlo Rendering

Computer Graphics Forum (Proc. Eurographics), 2015
[BibTex]

Thomas Kroes, Martin Eisemann, and Elmar Eisemann

Visibility Sweeps for Joint-Hierarchical Importance Sampling of Direct Lighting for Stochastic Volume-Rendering

Graphics Interface (GI), 2015
[BibTex]

Oliver Klehm, Timothy RKol, Hans-Peter Seidel, and Elmar Eisemann

Stylized Scattering via Transfer Functions and Occluder Manipulation

Proc. of Graphics Interface (GI), 2015
[BibTex]

Michael Stengel, Steve Grogorick, Martin Eisemann, Elmar Eisemann, Marcus Magnor

An Affordable Solution for Binocular Eye Tracking and Calibration in Head-mounted Displays, 2015

ACM Multimedia Conference, Best Student Paper Award, 2015
[BibTex]

Daniel van der Ende, Jean Marc Thiery, Elmar Eisemann

Accelerated Meam Shift for Static and Streaming Environments

The Fourth International Conference on Data Analytics / Best Paper Award, 2015
[BibTex]

Leila Schemali, Elmar Eisemann

ChromaDepth

Expressive 2014 (NPAR), 2014
[BibTex]

Thomas Kroes, Dirk Schut, Elmar Eisemann

A smooth probability-based Ambient Occlusion Approximation for Volume Rendering

GPU Pro, 2014
[BibTex]

Leila Schemali, Elmar Eisemann

Design and Evaluation of Mouse Cursors in a Stereoscopic Desktop Environment

3DUI (Technote), 2014
[BibTex]

Oliver Klehm, Hans-Peter Seidel, Elmar Eisemann

Prefiltered Single-Scattering

ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2014
[BibTex]

Oliver Klehm, Hans-Peter Seidel, Elmar Eisemann

Filter-based Real-time Single Scattering using Rectified Shadow Maps

Journal of Computer Graphics Techniques (JCGT), 2014
[BibTex]

Oliver Klehm, Ivo Ihrke, Hans-Peter Seidel, Elmar Eisemann

Property and Lighting Manipulations for Static Volume Stylization Using a Painting Metaphor

IEEE Transactions on Visualization and Computer Graphics, 2014
[BibTex]

Timothy Kol, Jingtang Liao, Elmar Eisemann

Real-time Canonicalangle Views in 3D Virtual Cities

Vision, Modeling & Visualization (VMV), 2014
[BibTex]

Michael Stengl, Pablo Bauszat, Martin Eisemann, Elmar Eisemann, Marcus Magnor

Temporal Video Filtering and Exposure Control for Perceptual Motion Blur

Transactions on Visualization and Computer Graphics, 2014
[BibTex]

Matthias Holländer, Tamy Boubekeur, Elmar Eisemann

DefGunAA: Deferred G-Buffer with Unbiased Anti-Aliasing

to appear, Journal of Computer Graphics Techniques (JCGT) - 2013, 2013
[BibTex]

Oliver Klehm, Ivo Ihrke, Hans-Peter Seidel, Elmar Eisemann

Volume Stylizer: Tomography-based Volume Painting

I3D 2013, 2013
[BibTex]

Leila Schemali, Elmar Eisemann

Stereo editing

GT Rendu, 2013
[BibTex]

Sungkil Lee, Elmar Eisemann

Practical Real-Time Lens-Flare Rendering

EGSR, 2013
[BibTex]

Elmar Eisemann, Ulf Assarsson, Michael Schwarz, Michal Valient, Michael Wimmer

Real-time Shadows

SIGGRAPH Course Program, 2013
[BibTex]

Alkhazur Manakov, John F. Restrepo, Oliver Klehm, Ramon Hegedus, Elmar Eisemann, Hans-Peter Seidel, Ivo Ihrke

A Reconfigurable Camera Add-On for High Dynamic Range, Multispectral, Polarization, and Light-Field Imaging

ACM Trans. Graph. (Proc. SIGGRAPH 2013), 2013
[BibTex]

Alkhazur Manakov, John F. Restrepo, Oliver Klehm, Ramon Hegedus, Elmar Eisemann, Hans-Peter Seidel, Ivo Ihrke

High Dynamic Range, Multispectral, Polarization, and Light-Field Imaging

SIGGRAPH, 2013
[BibTex]

Elmar Eisemann, Ulf Assarsson, Nikolay Kasyan, Michael Schwarz, Michael Wimmer

Efficient Real-Time Shadows

ACM SIGGRAPH Course 2013, 2013
[BibTex]

Alkhazur Manakov, John F. Restrepo, Oliver Klehm, Ramon Hegedus, Elmar Eisemann, Hans-Peter Seidel, Ivo Ihrke

Camera Addon

GCPR 2013 R3, 2013
[BibTex]

Christian Kehl, Tim Tutenel, Elmar Eisemann

Smooth, Interactive Rendering and On-line Modificatin of Large-Scale, Geospatial Data in Flood Visualizations

Poster at OpenICT, 2013
[BibTex]

Piotr Didyk, Tobias Ritschel, Elmar Eisemann, Karol Myszkowski

Perceptual Digital Imaging: Methods and Applications

CRC Press, 2012
[BibTex]

Chuong Nguyen, Tobias Ritschel, Karol Myszkowski, Elmar Eisemann, Hans-Peter Seidel

3D Material Style Transfer

Computer Graphics Forum (Proc. of Eurographics), 2012
[BibTex]

Tobias Ritschel, Elmar Eisemann

A Computational Model for Afterimages

Computer Graphics Forum (Proc. of Eurographics), 2012
[BibTex]

Piotr Didyk, Tobias Ritschel, Elmar Eisemann, Karol Myszkowski, Hans-Peter Seidel

Apparent Stereo: The Cornsweet Illusion Can Enhance Perceived Depth

Human Vision and Electronic Imaging XVII, IS&T/SPIE's Symposium on Electronic Imaging, 2012
[BibTex]

Francesco Banterle, Alessandro Artusi, Elmar Eisemann, Diego Guitierrez, Tobias Ritschel, Tunc Aydin, Rafal Matiuk, Piotr Dydik

Mapping images to target devices

Eurographics 2012 Courses, 2012
[BibTex]

Daniel Scherzer, Lei Yang, Oliver Mattausch, Diego Nehab, Pedro V. Sander, Michael Wimmer, Elmar Eisemann

Temporal Coherence in Real-Time Rendering

Computer Graphics Forum, 2012
[BibTex]

Oliver Klehm, Tobias Ritschel, Elmar Eisemann, Hans-Peter Seidel

GPU Pro 3 - Screen-space Bent Cones: A Practical Approach

CRC Press, 2012
[BibTex]

Elmar Eisemann, Ulf Assarsson, Michael Schwarz, Michal Valient, Michael Wimmer

Efficient Real-time Shadows

ACM SIGGRAPH Courses, 2012
[BibTex]

Lionel Baboud, Elmar Eisemann

Efficient and Accurate Terrain Rendering

Intel Developers Forum (IDF), 2012
[BibTex]

Piotr Didyk, Tobias Ritschel, Elmar Eisemann, Karol Myszkowski, Hans-Peter Seidel, Wojciech Matusik

A Luminance-Contrast-Aware Disparity Model and Applications

Transactions on Graphics (Proceedings of SIGGRAPH Asia), 2012
[BibTex]

Oliver Klehm, Elmar Eisemann, Ilya Reshetouski, Ivo Ihrke, Hans-Peter Seidel

Interactive Geometry-Aware Segmentation for the Decomposition of Kaleidoscopic Images

Proceedings of VMV, 2012
[BibTex]

Piotr Didyk, Tobias Ritschel, Elmar Eisemann, Karol Myszkowski, Hans-Peter Seidel

A Perceptual Model for Disparity

ACM Transactions on Graphics (Proc. of SIGGRAPH), 2011
[BibTex]

Matthias Holländer, Tobias Ritschel, Elmar Eisemann, Tamy Boubekeur

ManyLoDs: Parallel Many-View Level-of-Detail Selection for Real-Time Global Illumination

Computer Graphics Forum (Proc. of EGSR), 2011
[BibTex]

Daniel Scherzer, Lei Yang, Oliver Mattausch, Diego Nehab, Pedro V. Sander, Michael Wimmer, Elmar Eisemann

A Survey on Temporal Coherence Methods in Real-Time Rendering

In State of the Art Reports Eurographics, 2011
[BibTex]

Oliver Klehm, Tobias Ritschel, Elmar Eisemann, Hans-Peter Seidel

Bent Normals and Cones in Screen-space

Vision, Modeling and Visualization Workshop, 2011
[BibTex]

Lionel Baboud, Martin Cadik, Elmar Eisemann, Hans-Peter Seidel

Automatic Photo-to-Terrain Alignment for the Annotation of Mountain Pictures

IEEE Conference on Computer Vision and Pattern Recognition (CVPR), oral presentation, 2011
[BibTex]

Jing Huang, Tamy Boubekeur, Tobias Ritschel, Matthias Holländer, Elmar Eisemann

Separable Approximation of Ambient Occlusion

Short paper at Eurographics, 2011
[BibTex]

Elmar Eisemann, Michael Schwarz, Ulf Assarsson, Michael Wimmer

Real-Time Shadows

CRC Press, 2011
[BibTex] [www]

Matthias B. Hullin, Elmar Eisemann, Hans-Peter Seidel, Sungkil Lee

Physically-Based Real-Time Lens Flare Rendering

ACM Trans. Graph. (Proc. of SIGGRAPH), 2011
[BibTex]

Cyril Crassin, Fabrice Neyret, Miguel Sainz, Simon Green, Elmar Eisemann

Interactive Indirect Illumination Using Voxel Cone Tracing

Computer Graphics Forum (Proc. of Pacific Graphics), 2011
[BibTex]

Lionel Baboud, Elmar Eisemann, Hans-Peter Seidel

Precomputed Safety Shapes for Efficient and Accurate Height-field Rendering

Transactions on Visualization and Computer Graphics (TVCG), 2011
[BibTex]

Francesco Banterle, Alessandro Artusi, Elmar Eisemann, Diego Guitierrez, Karol Myszkowski, Tunc Aydin, Rafal Matiuk, Piotr Didyk

Multidimensional Image Retargetting

ACM SIGGRAPH Asia 2011 Courses, 2011
[BibTex]

Cyril Crassin, Fabrice Neyret, Miguel Sainz, Simon Green, Elmar Eisemann

Interactive Indirect Illumination Using Voxel Cone Tracing: An Insight

Technical Sketch ACM SIGGRAPH, 2011
[BibTex]

Cyril Crassin, Fabrice Neyret, Simon Green, Miguel Sainz, Elmar Eisemann

Interactive Out-Of-Core Indirect Illumination Using Voxel-Based Cone Tracing

Best Research Award - Poster at I3D, 2011
[BibTex]

Cyril Crassin, Fabrice Neyret, Sylvain Lefebvre, Elmar Eisemann

Special Effects using GigaVoxels

Book chapter in GPU Pro (previously ShaderX), 2010
[BibTex]

Piotr Didyk, Tobias Ritschel, Elmar Eisemann, Karol Myszkowski, Hans-Peter Seidel

Adaptive Image-space Stereo View Synthesis

VMV, 2010
[BibTex]

Piotr Didyk, Elmar Eisemann, Tobias Ritschel, Karol Myszkowski, Hans-Peter Seidel

Perceptually-motivated Real-time Temporal Upsampling of 3D Content for High-Refresh Rate Displays

Computer Graphics Forum, 2010
[BibTex]

Piotr Didyk, Elmar Eisemann, Tobias Ritschel, Karol Myszkowski, Hans-Peter Seidel

Apparent Display Resolution Enhancement for Moving Images

ACM Transactions on Graphics, 2010
[BibTex]

Martin Eisemann, Elmar Eisemann, Hans-Peter Seidel, Marcus Magnor

Photo Zoom: High Resolution from Unordered Image Collections

Graphics Interfaces, 2010
[BibTex]

Robert Herzog, Elmar Eisemann, Karol Myszkowski, Hans-Peter Seidel

Spatio-Temporal Upsampling on the GPU

I3D-ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2010
[BibTex]

Christian Kurz, Tobias Ritschel, Elmar Eisemann, Thorsten Thormählen, Hans-Peter Seidel

Camera Motion Style Transfer

7th European Conference on Visual Media Production (CVMP 2010), 2010
[BibTex]

Sungkil Lee, Elmar Eisemann, Hans-Peter Seidel

Real-Time Lens Blur Effects and Focus Control

ACM Transactions on Graphics, 2010
[BibTex]

Cyril Crassin, Fabrice Neyret, Sylvain Lefebvre, Elmar Eisemann

GigaVoxels: Ray-Guided Streaming for Efficient and Detailed Voxel Rendering

I3D-ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2009
[BibTex]

Cyril Crassin, Elmar Eisemann, Fabrice Neyret

Building with Bricks: CUDA-based GigaVoxel Rendering

Visual Computing Research Conference, 2009
[BibTex]

Cyril Crassin, Fabrice Neyret, Sylvain Lefebvre, Elmar Eisemann

Beyond Triangles: GigaVoxels Effects in Video Games

Technical Sketch ACM SIGGRAPH, 2009
[BibTex]

Piotr Didyk, Elmar Eisemann, Tobias Ritschel, Karol Myszkowski, Hans-Peter Seidel

A Question of Time: On the importance of High-Refresh Rate Displays

Visual Computing Research Conference, 2009
[BibTex]

Sungkil Lee, Elmar Eisemann, Hans-Peter Seidel

Depth-of-Field Rendering with Multiview Synthesis

ACM Transactions on Graphics, 2009
[BibTex]